Game Value
Syntax¶
Game values can be accessed by putting a dot . after a namespace and putting the value's name after the dot. namespace.value
Values in the Event Values category can be accessed with the event namespace.
Values in the Plot Values category can be accessed with the game namespace.
Values that apply to entities can be accessed using the following namespaces:
defaultEntityselectedEntitykillerEntitydamagerEntityshooterEntityvictimEntityprojectilelastEntity
Values that apply to players can be accessed using the following namespaces:
defaultselectedkillerdamagershootervictim
The player and entity namespaces themselves cannot be used to access player/entity values since these values require you to specify a target.
Convert Game Values to Terracotta¶
To convert game values into their Terracotta namespace and name, use this tool.